[Bug 14968] DrawPrim.c needs to handle more than 4 vertex shader prims causes crash

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 23 22:04:14 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14968


chris ahrendt <celticht32 at aol.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|CLOSED                      |UNCONFIRMED
         Resolution|INVALID                     |




--- Comment #6 from chris ahrendt <celticht32 at aol.com>  2008-08-23 22:04:14 ---
The problem causes everquest to crash and causes the above error in the error
logs.

This is not invalid and has a easy fix to repair  the error  as I specified
earlier...


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