[Bug 15016] commandos 2 1.20 doesn't work with wine 1.1.3
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 26 08:23:46 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=15016
Matěj Týč <matej.tyc at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |matej.tyc at gmail.com,
| |stefan at codeweavers.com
--- Comment #2 from Matěj Týč <matej.tyc at gmail.com> 2008-08-26 08:23:45 ---
Hello,
I got this result from the regression test:
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit
commit e178ddd9e1e16d1a3f52492799692e289eefcf8c
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there. Destination
window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e
cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls
:040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4
405e4687c093ec5c082507ce0195a7958799b4bf M include
and a small update: Sometimes it happened that the game started fine for the
first time, but it finally got wrong when launched for the second time (always)
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