[Bug 16136] Full-screen app losing focus hangs when focus is returned

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 1 01:33:06 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16136





--- Comment #4 from Eric Sandall <sandalle at sourcemage.org>  2008-12-01 01:33:06 ---
Another issue I've had (only tested in KDE 3.5.10), which seems related as I'll
mention below, since the Mines of Moria release is that when I switch virtual
desktops (e.g. with KDE 3.5.10 using CTRL+F1 to switch to Desktop 1, that game
being in Desktop 2), when I go back to the desktop with the game, it is
minimized. Before the Mines of Moria patch (no change in WINE) the game would
stay fullscreen (and also did not crash when switching desktops on some
WMs/DEs, as this bug is about).

Why it might be related to this bug:
When I apply this patch, the game stays maximized when I switch back and forth
between desktops (and also doesn't crash in some WMs/DEs, e.g. Enlightenment
DR17). However, when I switch back to the game, no matter what I do it will not
grab the keyboard or mouse input. I had a Konsole open in the background on
that Desktop and it was receiving the keyboard output, rather than the
maximized (and supposedly in the foreground) game. This happens with and
without an extra window on the same Desktop and both "Focus with Mouse" and
"Click to Focus" have this issue.

So the focus is being stolen and not given back when this patch is applied, but
without the patch on most WM/DE the app will be minimized when Desktops are
switched, and on a few (FVWM and Enlightenment DR17) the app crashes.


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