[Bug 14762] GeforceFX series: fullscreen PP effect issues / RECT texcoord fixup
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 4 11:18:16 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=14762
--- Comment #40 from Tobias Jakobi <liquid.acid at gmx.net> 2008-12-04 11:18:15 ---
Created an attachment (id=17634)
--> (http://bugs.winehq.org/attachment.cgi?id=17634)
[wined3d] even more changes to glsl_shader.c
I think I need a bit of comment on this one.
Doesn't still contain the texture matrix fixup stuff, and isn't even compile
tested. I'd like to know if the changes are basically correct.
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