[Bug 7411] GLSL shaders work badly with fglrx

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 10 11:50:05 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=7411





--- Comment #10 from M.Kiesel <winehq.org at continuity.cjb.net>  2008-12-10 11:50:04 ---
Created an attachment (id=17806)
 --> (http://bugs.winehq.org/attachment.cgi?id=17806)
PoP vertex shaders and snapshot

In the attachment you find the GLSL vertex shaders for Prince of Persia SoT (as
generated by Wine 1.1.10) and a screenshot showing the problem.


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