[Bug 16536] New: EVE Online: incorrect object selection size, regression
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Dec 16 17:01:58 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=16536
Summary: EVE Online: incorrect object selection size, regression
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: phoenix at mail.ru
Current wine version re-introduced issue #14245. Refer to its description for
additional info on bug. Commit that broke correct selection size:
0dc0444c14c34cf90aba8b8a1af401571c959ccd is first bad commit
commit 0dc0444c14c34cf90aba8b8a1af401571c959ccd
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Mon Dec 15 19:14:15 2008 +0100
wined3d: Reinstall the G16R16F format surface load fixup.
We cannot remove this because we still have to load the surface as
RGB. The shader may take care of setting the blue channel to 1.0 now,
but we still get the red and green channels loaded incorrectly if we
don't insert a blue channel before loading.
:040000 040000 e480f62a88bf8f22b400c9bcafd63ba0da9e1227
0929cdef27cdc2d41c140ce52d6d09d65799a940 M dlls
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