[Bug 16580] New: S.T.A.L.K.E.R: sky not redrawn correctly with dynamic lighting

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 20 16:15:14 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16580

           Summary: S.T.A.L.K.E.R: sky not redrawn correctly with dynamic
                    lighting
           Product: Wine
           Version: 1.1.11
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: default_357-line at yahoo.de


Created an attachment (id=18097)
 --> (http://bugs.winehq.org/attachment.cgi?id=18097)
S.T.A.L.K.E.R. SoC Sky bug

When dynamic lighting is enabled on my GeForce Go 7900GS, the sky texture in
STALKER SoC is not redrawn (all quality settings on minimum). No console output
beside the usual "err:d3d:state_colorwrite
(WINED3DRS_COLORWRITEENABLE1/2/3,0,0,0) not yet implemented. Missing of cap
D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?".

Screenshot attached.


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