[Bug 16607] Sound broken in World of Warcraft
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 28 17:14:42 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=16607
Kevin Meyer <billy65bob at gmail.com> changed:
What |Removed |Added
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CC| |billy65bob at gmail.com
--- Comment #29 from Kevin Meyer <billy65bob at gmail.com> 2008-12-28 17:14:42 ---
I can confirm this using the newest GIT available (as of this writing) for
fallout 3
soundsystem = ALSA
soundcard = snd-hda-intel/azalia
distro = Kubuntu 8.10
winecfg
hardware acceleration = full
sample rate = 48000
bits per sample = 16
personally I'd label this a major regression
on an additional note, a sound in fallout 3 will play everynow and then, like
you might hear a single bullet hit the walls (and no more), a single footstep
of all taken, etc
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