[Bug 16607] Sound broken in World of Warcraft

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 28 17:14:42 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=16607


Kevin Meyer <billy65bob at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |billy65bob at gmail.com




--- Comment #29 from Kevin Meyer <billy65bob at gmail.com>  2008-12-28 17:14:42 ---
I can confirm this using the newest GIT available (as of this writing) for
fallout 3

soundsystem = ALSA
soundcard = snd-hda-intel/azalia
distro = Kubuntu 8.10

winecfg
hardware acceleration = full
sample rate = 48000
bits per sample = 16

personally I'd label this a major regression

on an additional note, a sound in fallout 3 will play everynow and then, like
you might hear a single bullet hit the walls (and no more), a single footstep
of all taken, etc


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