[Bug 11499] New: sound effects not played correctly Battlefield 1942

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 7 04:31:02 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11499

           Summary: sound effects not played correctly Battlefield 1942
           Product: Wine
           Version: 0.9.54.
          Platform: All
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jeffzaroyko at gmail.com


wine-0.9.54, Ubuntu 7.04

When playing Battlefield 1942 with audio set to either oss or alsa, sound
effects are not played correctly, some are not audible, some sound muffled or
cut short at the start and end.

I've searched through bugzilla for "dsound" "directsound" and "sound effects"
but I haven't been able to spot anything similar to this.  I did try the patch
on bug 9358 but if anything, subjectively it seemed worse.  

I also tested the demo for bug 7755 but didn't find any problems with sound
effects.

I've created a log of WINEDEBUG=+dsound, it's 80+ MB uncompressed for loading
the game, loading a level and firing a weapon and then exiting immediately. 
The log does mention "Buffer starting or buffer underrun" - I don't know if
this message is normal though.

2.5MB bzip2'd log http://members.iinet.net.au/~something/dsound.log.bz2


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list