[Bug 11516] New: jedi knight II is upsidedown when 3d accel is enabled - regression

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 8 17:00:17 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11516

           Summary: jedi knight II is upsidedown when 3d accel is enabled -
                    regression
           Product: Wine
           Version: 0.9.55.
          Platform: All
               URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
                    .html
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jeffzaroyko at gmail.com


wine-0.9.55, Ubuntu 7.04

Jedi Knight Dark Forces II demo - a dx5 game, when 3d acceleration is enabled
the game is upsidedown, this same commit also breaks returning to the menu from
ingame at which point nothing is drawn and it prints 

err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Reading back render target but
SFLAG_INDRAWABLE not set
err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Surface does not have any up
to date location

performed a regression test:

35e0bb8225bb9c9b654f19b21560756f4e455da1 is first bad commit
commit 35e0bb8225bb9c9b654f19b21560756f4e455da1
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date:   Tue Feb 5 13:25:18 2008 +0100

    wined3d: Redownload the surface data in case of a palette change. This
fixes a lot of redrawing problems in Red Alert.

:040000 040000 6068d4aff05f640e8e468d0142f04580de32beaf
a83a60a4bf50f47ebbb9ebe33bf756e548ad96bb M      dlls


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