[Bug 8357] EverQuest models not shown

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 9 21:57:43 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=8357





--- Comment #11 from Chad Sikorra <chad.sikorra at gmail.com>  2008-02-09 21:57:42 ---
Ok, I was feeling ambitious and started to mess around a little on my own.

I ended up modifying the following file:

/dlls/d3d9/device.c

I added your code "pCaps->MaxVertexBlendMatrices=0x4;" before "return hrc", so
the added code is on line 176. The game then started up fine with models and
all. This is on wine 0.9.55

Thanks again for investigating into the fix for this issue, Julio! Everquest is
the only thing (outside of work) that kept me booting into Windows XP.


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