[Bug 9775] Max Payne 1.05 - Screenshot fails

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 10 18:22:51 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=9775





--- Comment #4 from Tobias Jakobi <liquid.acid at gmx.net>  2008-02-10 18:22:51 ---
Created an attachment (id=10711)
 --> (http://bugs.winehq.org/attachment.cgi?id=10711)
console output during running the MaxPayne.exe

I'm creating a quicksave in the game, so this should produce a picture in the
load game menu, but it doesn't.

I think the
fixme:d3d_surface:flush_to_framebuffer_drawpixels >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glDrawPixels @ surface.c / 1060
line is worth taking a look, but also
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x1eac310) Operation not
supported for scratch textures
looks suspicious to me.

Greets,
Tobias


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