[Bug 11559] New: Blood 2: The Chosen (version 1.0) - D3D crash

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 12 06:10:59 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11559

           Summary: Blood 2: The Chosen (version 1.0) - D3D crash
           Product: Wine
           Version: 0.9.55.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: liquid.acid at gmx.net


Created an attachment (id=10724)
 --> (http://bugs.winehq.org/attachment.cgi?id=10724)
Blood 2 version 1.0 in D3D mode

Hi there,

this is partially referring to my other bugreport about "Blood 2: The Chosen",
but this time I didn't update to version number 2.1, but left the game
unpatched (with NO copy protection fix applied).
The game has version number 1.0 and crashes when running the engine in D3D
mode. Software rendering works and also results in a smoother input in the
menu, but graphics are really ugly.

So, anyway I can manage to start the game in D3D mode, and the intros, etc.
play. But this is really slow and the "client.exe" (main engine executable)
consumes 99% CPU time. I can get to the menu of the game, but after selecting
campaign and difficulty level the screen stops updating and I have a
crashreport on the console where I started wine from.

Going to attach the logs. I have made one log when trying the game with D3D
mode, and two logs in software mode (both low quality and high quality). Not
much console output difference there.

Greets,
Tobias


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