[Bug 11531] Richard Burns Rally - Trees/buildings/ fences disappear after a while

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 15 16:40:49 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11531





--- Comment #5 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-02-15 16:40:49 ---
This isn't a 'real' regression. There are two shader paths in Wine one which
uses ARB shaders and one which uses GLSL. The ARB path can only support upto
what is called 'shader model 1.0' (vertex shader 1.x / pixel shader 1.x) while
the GLSL path right now supports upto 3.0 (if the hardware supports it).

Before my patch we defaulted to ARB and now we default to GLSL when it is
available. Likely the bug you are seeing is one which doesn't happen in the ARB
path. If you want the old behavior you can set the UseGLSL registry key to
'disabled'.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list