[Bug 11628] New: Gekkeiju Online: Bad audio sync/latency

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 17 21:34:43 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11628

           Summary: Gekkeiju Online: Bad audio sync/latency
           Product: Wine
           Version: 0.9.54.
          Platform: PC-x86-64
               URL: http://appdb.winehq.org/objectManager.php?sClass=version
                    &iId=10780
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: benjo316 at hotpop.com


Overview:

Audio is handled or synced incorrectly, and "echos" the entire time while you
play the game.

Steps to Reproduce:

    1) Open the program.
    2) After the auto-updater finishes, start playing.
    3) Listen to the sounds.

Actual Results: What the application did after performing the above steps.

Audio (music and effects) sounds like it is echoing(like in kobodeluxe when the
latency/frequency is set incorrectly).

Expected Results:

Audio should play clearly.

Additional Information: 

I currently cannot retest with version 0.9.55 on Ubuntu 8.04, because of a
bug[1] that currently causes Wine to segfault. As soon as that bug is resolved
I will come back with an account of if it runs on the latest version of
wine(currently 0.9.55), and, if not, output from the console.

Anyone else who can confirm or provide extra details is welcome to.

[1] https://bugs.launchpad.net/ubuntu/+source/wine/+bug/191575


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