[Bug 11669] New: Graphics Regression - Heroes of Might & Magic 4 now unplayable

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 21 05:59:54 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11669

           Summary: Graphics Regression - Heroes of Might & Magic 4 now
                    unplayable
           Product: Wine
           Version: 0.9.55.
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: elvanor2007 at gmail.com


The game does not work in Wine 0.9.55 (graphics are completely trashed and
distorted - rest of the game is fine). It's a regression, since I got it to
work perfectly some time ago (may have been Wine 0.9.52 or 0.9.53 maybe). Some
recent changes to D3D broke it probably.

I am running wine-0.9.55, kernel 2.6.23.16, Gentoo Linux (x86).

Here is what I have in the shell, as it's pretty short I'll still paste it
here, hope it's ok.

fixme:win:EnumDisplayDevicesW ((null),0,0x34f970,0x00000000), stub!
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13cec8): Want to change the
window parameters of HWND 0x10024, but another style is stored for restoration
afterwards
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to
16
err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful --
perhaps display has changed?
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Can't handle WINEDDBLT_ASYNC flag
right now.


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