[Bug 11689] New: jedi knight: dark forces II: stack overflow if 3d accel is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 22 15:27:52 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=11689
Summary: jedi knight: dark forces II: stack overflow if 3d accel
is enabled
Product: Wine
Version: 0.9.55.
Platform: Other
URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo
.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: jeffzaroyko at gmail.com
CC: thunderbird2k at gmx.net
wine-0.9.56, Ubuntu 7.04, nVidia 8800GTS
go into Setup -> Display -> tick enable 3d acceleration
Starting a new game prints this and the game stops,
0009:err:seh:setup_exception stack overflow 40 bytes in thread 0009 eip
f7d89869 esp 00240fd8 stack 0x241000-0x350000
ba90a740beb9ce9a839cc843db8d87f5a37becdd is first bad commit
commit ba90a740beb9ce9a839cc843db8d87f5a37becdd
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date: Sun Feb 10 22:20:15 2008 +0100
wined3d: Add read_from_framebuffer_texture which combines code from
read_from_framebuffer (drawpixels) and LoadLocation.
This makes the code easier to read and the pieces borrowed from
read_from_framebuffer are more correct than the code in LoadLocation.
:040000 040000 74e4bdc73e367c8f38cd3d0818df0fc86eb788bf
3e54409be7c9d2964efbf3d3c2f3d3b84a267047 M dlls
Attached is a +ddraw,+tid,+d3d log
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