[Bug 2398] OpenGL is only used on top level windows so child windows get overdrawn

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 23 11:57:53 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=2398


Roderick Colenbrander <thunderbird2k at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |FIXED




--- Comment #224 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-02-23 11:57:51 ---
As I mentioned in my last post this bug was about OpenGL child window
rendering. These days (after the addition of X11 client window support) it
works very well for both Direct3D and OpenGL. Some drivers don't support it
properly yet but time will fix that. Applications that are still having issues
likely aren't cases of this generic bug. They are likely triggering bugs in
e.g. DirectDraw/Direct3D or they are using some strange rendering method.

Such cases should get there own bug reports now that I mark this bug as FIXED.


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