No subject


Wed Feb 20 09:39:33 CST 2008


textures that had recently been deallocated by Wine.  So, I think that the
reference count somewhere is not being applied correctly and some textures are
getting freed too quickly.  From watching the main menu pause for a moment when
you move your mouse over the buttons I would guess that Wine is not handling
pre-loading textures and holding on to them until the game indicates they are
no-longer needed anywhere.


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