[Bug 7643] Supreme Commander crashes during play

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 26 17:52:42 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=7643





--- Comment #49 from haarp <liquitsnake at gmx.net>  2008-02-26 17:52:41 ---
That's interesting.

This explains why it fails considerably more often in late game when all kinds
of units are stomping through the battlefield.
I tried increasing videomem in the registry and I have a feeling that it's
running more stable now, probably because textures stay longer in memory when
more of it is available.

It's strange tho that occasionally you can play for an hour without problems,
while some other time SupCom 'stack-overflows' right away.

Also, the new Forged Alliance addon uses more detailed effects/textures/shaders
even on lowest settings. It only makes sense that FA crashes more often and
sooner than the original game does. But it doesn't matter since FA suffers from
severe graphical corruption anyway

Still, the issue remains. Thanks to your work Erich we now have ReplacefileW,
and maybe your research on the crashbug can help to fix it. Maybe. Maybe not. I
wouldn't know, I know almost nothing about C :)


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