[Bug 7334] Workaround for lack of 8bpp (8-bit, 256 color) support on 24bpp displays

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 29 15:26:08 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=7334


Vanessa Ezekowitz <vanessaezekowitz at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |vanessaezekowitz at gmail.com




--- Comment #22 from Vanessa Ezekowitz <vanessaezekowitz at gmail.com>  2008-02-29 15:26:08 ---
I don't mean to sound arrogant, much less belligerant, but damn it this problem
has been with us for at least a YEAR now.  I realise the developers don't have
all that much time, but if it was working in the distant past, it shouldn't be
all that hard to get it working again, especially with a year's time to fix it.

Regardless of the meaning of that fixme message or what Xorg can or can't do,
the fact remains that Wine is not working properly with this game.

As in all previous attempts with every version of Wine we've tried, the
following things happen when you try to run the game on a regular 24 bpp X
session (WITH GLX support I might add):

0. Start the game with `wine Drive-C/Program\ Files/Microsoft\ Games/Pinball\
Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables (this looks
really bad in real 8bpp mode, but fine in 24bpp mode.  Go figure.)
2. Click on it, title screen appears.  Looks fine.
3. Click again, table select menu appears and waits for input
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black.  So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black.  A windows
pointer appears.  On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game.  Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears.  Blindly hitting "y" puts
me back at the table-select screen as it should.  So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.


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