[Bug 9589] Static / Scratchy Sound with OSS in Call of Duty

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 4 18:10:39 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=9589





--- Comment #10 from Gerald Folcher <geraldf2 at free.fr>  2008-01-04 18:10:39 ---
I must correct something wrong I said in my previous post (it may be a
bit OT though it seems it could be related):

After more testing I found that the performance related to sound
problem I talked about DOES appear in fact in wine 0.9.43, only it got
worse in wine 0.9.49. Previously I didn't notice the problem in wine
0.9.43 (and up to .48) but after setting a "max sounds heard" setting
in GPLegends's game settings to the maximum (16, I was previously
using 6) the problem became evident also in wine 0.9.43, while 0.9.42
handle that with no problem (and with good sound it seems).

It seems in Wine 0.9.49, the performance problem got worse at the same
time the sound got better. Again, in Wine 0.9.42 both sound and
performance was good. I will do regression testing between 0.9.42 and
0.9.43, but this time looking for the performance problem, though I'm
thinking once I'm done it's probably better I post the results in a
new bug report about performance affected by sound (mixing?) because
it may start to be unrelated.


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