[Bug 8051] Sims 2 demo exits prematurely

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 18 13:41:12 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=8051





--- Comment #35 from Peter Beutner <p.beutner at gmx.net>  2008-01-18 13:41:11 ---
(In reply to comment #30)
> News on that patch?
> 
no, sry, haven't been able to look at this. If somebody else wants to spend
some time here, pls do so. At least a solution for the GetDepthStencilSurface()
issue sounds doable. Not sure about the SetVertexShaderConstant thing,
implementing the whole software vertexprocessing in wined3d is probably quite a
lot of work. Don't know if a hack as used here would be accepted.


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