[Bug 11348] EVE Online: character portrait parts are rendered with glitches

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 26 10:52:52 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11348


Vorobyov Anton <phoenix at mail.ru> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |phoenix at mail.ru
                URL|                            |http://www.eve-online.com/




--- Comment #1 from Vorobyov Anton <phoenix at mail.ru>  2008-01-26 10:52:51 ---
I'm running P42400C HT Enabled/2x512 Mb RAM/GF5600FX Ultra rig.
169.09 NVIDIA drivers. Debian lenny (updated to current).
EVE Online premium client with classic content (this may apply to premium as
far as i understand).

DirectDraw renderer is openGL. OffScreen rendering is set to pbuffer.

To repro this bug, you have to run EVE Online client and request rendering of
any portrait with sizes more than 32x32 (login screen is good example; big
portrait and requested automatically).


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