[Bug 14558] New: DirectX : Missing sprite frames in Double Dragon Forever
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 18 15:12:55 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14558
Summary: DirectX : Missing sprite frames in Double Dragon Forever
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
URL: http://clebercasali.blogspot.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: cleberdemattoscasali-hotpop at yahoo.com.br
Wine's DirectX fails to draw some frames from the sprites. For example, when
the character is walking, the animation does not display and the character
looks static.
I think this problem started with wine 1.1.1.
It may be related to this bug: http://bugs.winehq.org/show_bug.cgi?id=13595
wich is also still present in 1.1.1.
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