[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jul 19 05:19:21 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=12929
Matteo Modesti <mattemod at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |stefan at codeweavers.com
--- Comment #80 from Matteo Modesti <mattemod at gmail.com> 2008-07-19 05:19:18 ---
With today's GIT (wine-1.1.1-147-gb3f4091) I can run Morrowind without
commenting out GL_ATI_envmap_bumpmap, probably thanks to commit
f981afd7d316612a821891d2ec92dc7155175be9.
It still prints
fixme:d3d:tex_bumpenvlscale WINED3DTSS_BUMPENVLSCALE not supported yet
on the shell, but at least it works without commenting out anything...
Maybe the same thing can be done to GL_ATI_separate_stencil?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list