[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 19 06:43:48 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #23 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-19 06:43:47 ---
(In reply to comment #22)
> I'm on a GeForce FX 5700, driver version 169.12.
> The problem occurs for me not only in Max Payne 2, but also in FIFA 08; in
> current git the solid color has indeed been replaced by the proper 3D graphics,
> but the performance is very bad here as well.
So maybe this is a problem only affecting the FX series... hmm, I don't have
FIFA08 - so I cannot test this. Do yoo know if there is a demo out there, to
reproduce the bug?

> 
> Curiously, Max Payne 2 now crawls (several seconds per frame) even on a
> "medium" postprocessing level - and in situations that had been running
> perfectly for a long time (about the start of the 0.9 series, I guess).
> 
Hmm, I really didn't check this, but this would break MP2 a lot. Gonna do a
test later this day...

Greets,
Tobias


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