[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 22 03:38:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #89 from Tesseract <tesseract.pl at gmail.com>  2008-07-22 03:38:42 ---
Ok, I compiled clean git tree without any patches or commenting out lines and
then I used ulimit -s unlimited. I don't have any errors on startup and it
seems to work without any problems. But I don't think it's a nice way of doing
it, I believe wine developers will find some way of repairing it. Roderick
Colenbrander suggested that they have to wrap all memory allocation calls,
which I think will take some time. Until then, I hope the ulimit workaround
will do its job well.


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