[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 03:40:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #90 from Elmo Mäntynen <elmo13 at jippii.fi>  2008-07-23 03:40:41 ---
I have the exactly same backtrace with the wine tests: I ran "wine
programs/winetest/d3d9_test.exe device" in the latest git checkout and
disabling the two extensions fixed it also. FWIW the bt is a bit different with
the latest git:
"""
Backtrace:
=>1 0x7c0686e0 (0x0032f7d8)
  2 0x7e80f7f7 multistate_apply_2+0x47(state=0xd8, stateblock=0x1bb1f0,
context=0x1cb9c0) [/home/drayko/Apps/Games/wine/git/dlls/wined3d/state.c:5630]
in wined3d (0x0032f7f8)
  3 0x7e7c589c ActivateContext+0x4fc(This=0x159230, target=0x1ccd90, usage=0x2)
[/home/drayko/Apps/Games/wine/git/dlls/wined3d/context.c:1167] in wined3d
(0x0032f878)
  4 0x7e7fb07e drawPrimitive+0x17e(iface=0x159230, PrimitiveType=0x4,
NumPrimitives=0x2, StartVertexIndex=0x0, numberOfVertices=0x4, StartIdx=0x0,
idxSize=0x2, idxData=0x0, minIndex=0x0)
[/home/drayko/Apps/Games/wine/git/dlls/wined3d/drawprim.c:987] in wined3d
(0x0032fb88)
...
"""

I can attach the whole output if it's usefull


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