[Bug 14038] Max Payne 2: bullet time screen filled with solid color

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 04:19:01 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14038





--- Comment #42 from Tobias Jakobi <liquid.acid at gmx.net>  2008-07-23 04:19:00 ---
Hi Henri,

can you possibly attach the patches so I can test them? Could it also be that
the patches fix the performance problems? At least with ORM set to fbo, since
with ORM=backbuffer the GL errors don't appear at all (and performance is also
bad).

Thanks,
Tobias


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