[Bug 14616] New: Dracula Origin Demo: Pixelshaders broken
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 24 01:04:22 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14616
Summary: Dracula Origin Demo: Pixelshaders broken
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: cja at gmx.net
Created an attachment (id=15015)
--> (http://bugs.winehq.org/attachment.cgi?id=15015)
Dracula Origin with PixelShaders on.
If you turn on PixelShaders in winecfg, the characters in the
dracula origin demo is all black, if existing, and missplaced.
The console is then fille with:
--
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383
--
Over and over again.
If pixelshaders is turned off, the game seems to run fine.
(Nvidia properitery drivers, stock kubuntu 8.04.1)
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