[Bug 14616] New: Dracula Origin Demo: Pixelshaders broken

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 24 01:04:22 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14616

           Summary: Dracula Origin Demo: Pixelshaders broken
           Product: Wine
           Version: 1.1.1
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cja at gmx.net


Created an attachment (id=15015)
 --> (http://bugs.winehq.org/attachment.cgi?id=15015)
Dracula Origin with PixelShaders on.

If you turn on PixelShaders in winecfg, the characters in the
dracula origin demo is all black, if existing, and missplaced.
The console is then fille with:
--
fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 411
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 3383
--
Over and over again. 

If pixelshaders is turned off, the game seems to run fine.

(Nvidia properitery drivers, stock kubuntu 8.04.1)


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