[Bug 14619] New: Civilization III: Polygons got Y-axis inverted
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 24 09:27:46 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14619
Summary: Civilization III: Polygons got Y-axis inverted
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: cja at gmx.net
Created an attachment (id=15020)
--> (http://bugs.winehq.org/attachment.cgi?id=15020)
Civ3: Wrongly placed boxes.
All boxes and polygones have their Y-axis inverted. It looks like the Y center
is in the middle of the screen, and posstive Y becomes negative and the other
way around.
Please have a look at the screenshot. The black boxes that seems to be
flying should be a frame around each "City information Box".
The same happens when you move around with a settler and is about to
build a new town. The polygon that shows the possible new borders has
also its Y axis inverted.
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