[Bug 8030] Need for Speed Carbon crashed after game starts
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 25 11:45:53 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=8030
Jeferson <jef.albino at yahoo.com.br> changed:
What |Removed |Added
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CC| |jef.albino at yahoo.com.br
--- Comment #13 from Jeferson <jef.albino at yahoo.com.br> 2008-07-25 11:45:32 ---
I have been using wine-1.1.0 to play Need for Speed Carbon, but when I try to
initialize the game I can see the following log on my bash:
wine: Call from 0x7ee08ea0 to unimplemented function
d3dx9_36.dll.D3DXCreateEffectPool, aborting
wine: Unimplemented function d3dx9_36.dll.D3DXCreateEffectPool called at
address 0x7ee08ea0 (thread 0009), starting debugger...
Backtrace:
=>1 0x7ee08f28 RaiseException+0x88(code=0x80000100, flags=0x1, nbargs=<is not
available>, args=0x32fdfc) [/opt/wine-1.1.0/dlls/kernel32/except.c:85] in
kernel32 (0x0032fdcc)
2 0x7e932b07 __wine_spec_unimplemented_stub+0x37(module=0x7e932b60,
function=0x7e9331ce) [/opt/wine-1.1.0/dlls/winecrt0/stub.c:35] in d3dx9_36
(0x0032fdfc)
3 0x7e92fd18 __wine_stub_D3DXCreateFragmentLinker() in d3dx9_36 (0x0000003c)
4 0x00000000 (0x00000000)
wine: Call from 0x7ee08ea0 to unimplemented function
d3dx9_36.dll.D3DXCreateFragmentLinker, aborting
wine: Call from 0x7ee08ea0 to unimplemented function
d3dx9_36.dll.D3DXCreateFragmentLinkerEx, aborting
Somebody knows how to solve this problem?
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