[Bug 14689] New: no direct rendering with OpenGL and ATI (fglrx)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 29 13:53:45 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14689

           Summary: no direct rendering with OpenGL and ATI (fglrx)
           Product: Wine
           Version: 1.1.2
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: a.keusch at gmx.at


Created an attachment (id=15166)
 --> (http://bugs.winehq.org/attachment.cgi?id=15166)
WINEDEBUG=+wgl wine Wow.exe

I'm using a ATI/AMD 4850 HD on Ubuntu 8.04.1 64 Bit with wine 1.1.2.

The fglrx is correctly installed (Catalyst 8.7):

# fglrxinfo 
display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 2.1.7769 Release

# glxinfo | grep rendering
direct rendering: Yes

Native games work perfectly (90 fps in Savage 2), in the xorg.conf "UseFastTLS"
is set to "2".

But if i run WoW using the opengl API (SET gxApi "opengl") it runs slow and
with graphical corruption (missing minimap, missing textures), the cpu load is
at 100%, and WINEDEBUG=+wgl wine Wow.exe reports:

trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False

It looks like wine doesn't use direct rendering even if it works everywhere
else.


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