[Bug 13839] New: Steam hangs in SteamStartup() attempting to connect to servers

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 10 22:39:09 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13839

           Summary: Steam hangs in SteamStartup() attempting to connect to
                    servers
           Product: Wine
           Version: 1.0-rc4
          Platform: All
        OS/Version: Solaris
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winsock
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: trisk+winehq at acm.jhu.edu


Created an attachment (id=13899)
 --> (http://bugs.winehq.org/attachment.cgi?id=13899)
Gzipped output of WINEDEBUG=trace+relay wine Steam.exe

Running Steam results in strange behaviour on Solaris and OpenSolaris.

When Steam is first installed (using either the current MSI installer or an
older standalone installer), it successfully updates itself and automatically
restarts.
, 
On restart, it spews extensive messages to the console about connection
attempts to all 100+ CSDS servers with latency.

For example, the last couple of lines are:
CellID: Connecting to 87.248.209.212:27031. . .
CellID: Connect to 87.248.209.212:27031 took 110 MS
CellID: !! Got Cell ID 2 from server 69.28.153.90:27031

It then makes no further progress and appears to hang. If interrupted with
Ctrl-C, it displays a "SteamStartup() failed" messagebox before exiting.

When started again, Steam.exe prints set of "CellID:" messages showing that is
is connecting to a particular server, then blocks for at least a minute, then
connects to a different server. This goes on indefinitely.

I'm attaching a WINEDEBUG=trace+relay log (to reduce log size, this Steam
instance was interrupted after about 30 seconds). I can't do
WINEDEBUG=trace+all because it results in an error message from Steam about
being unable to load SteamUI.dll.

This seems to be a network related issue, but I'm not entirely certain.


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