[Bug 13892] New: mmioOpen MMIO_ALLOCBUF not ignored when passed a buffer

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 13 15:42:18 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13892

           Summary: mmioOpen MMIO_ALLOCBUF not ignored when passed a buffer
           Product: Wine
           Version: 1.0-rc4
          Platform: Other
               URL: http://www.bzuniverse.com/forum/index.php/topic,7907.0.h
                    tml
        OS/Version: other
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winmm&mci
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: work.eric at gmail.com


Sounds previously did not work in Battlezone II, but was fixed by the developer
with the latest beta.  Here are his comments about the fix.

"And as to the audio issues, this is WINE not being bug-for-bug compatible with
Windows. http://msdn.microsoft.com/en-us/library/ms712181(VS.85).aspx describes
the function that I changed this week. It seems that Windows safely ignores
MMIO_ALLOCBUF when passed a memory buffer. WINE blew chunks. You can consider
this a bug report that should be filed with the WINE devs."


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list