[Bug 13892] New: mmioOpen MMIO_ALLOCBUF not ignored when passed a buffer
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jun 13 15:42:18 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=13892
Summary: mmioOpen MMIO_ALLOCBUF not ignored when passed a buffer
Product: Wine
Version: 1.0-rc4
Platform: Other
URL: http://www.bzuniverse.com/forum/index.php/topic,7907.0.h
tml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs at winehq.org
ReportedBy: work.eric at gmail.com
Sounds previously did not work in Battlezone II, but was fixed by the developer
with the latest beta. Here are his comments about the fix.
"And as to the audio issues, this is WINE not being bug-for-bug compatible with
Windows. http://msdn.microsoft.com/en-us/library/ms712181(VS.85).aspx describes
the function that I changed this week. It seems that Windows safely ignores
MMIO_ALLOCBUF when passed a memory buffer. WINE blew chunks. You can consider
this a bug report that should be filed with the WINE devs."
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