[Bug 13906] Guild Wars crashes on startup, before rendering scene

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 14 11:01:36 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=13906





--- Comment #1 from Bob <bob at dest-unreach.be>  2008-06-14 11:01:35 ---
(In reply to comment #0)
> Created an attachment (id=14008)
 --> (http://bugs.winehq.org/attachment.cgi?id=14008) [details]
> console error output
> 
> The issue was there in rc4, it got worse in rc5.
> rc4 scenario:
> Startup Guild Wars, main menu works (=> rendering works!). Log in, still fine.
> Select character, enter game. Loading screen appears. Environmental sounds are
> audible at the end of the loading stage, as usual. When the loading screen
> should disappear and get replaced by the game scene, it crashes.
> 
> rc5 scenario:
> Startup Guild Wars, crash. About the same error output.
> 
> 
> Config:
> Kubuntu 8.04
> Radeon 7500, open source radeon driver
> DRI enabled, works. (Warcraft III runs flawslessly under wine, openGL though)
> 

Forgot to mention that Guild Wars used to work with this config + older
versions of wine. (don't remember which versions, can test it if you want)


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