[Bug 12929] Games crash/wined3d doesn't work with ATI's fglrx driver

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 20 07:02:31 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12929





--- Comment #63 from Elmo Mäntynen <elmo13 at jippii.fi>  2008-06-20 07:02:30 ---
(In reply to comment #56)
> (In reply to comment #52)
> > Just a guess, but try disabling GL_ATI_separate_stencil and
> > GL_ATI_envmap_bumpmap by commenting them out at line 57 and 60 of
> > dlls/wined3d/directx.c
> > 
> 
> Works fine for me on 64 Bit! Thanks.
> 
> More exactly, I only need to disable "GL_ATI_envmap_bumpmap". 
> I tested Morrowind and Track Mania Nations.
> 
> Btw I used the sources of 1.00-rc5 but i couldn't build wine completely and
> just copied wined3d.dll.so into /usr/lib32/wine.
> 

Did it for me too. The first test in 3DMark03 used just envmap_bumpmap, but I
had to disable the other one also for it complete the tests. Then I tried the
demo, which worked (might have been some glitches, like cows being like shiny
grey paperdolls:) and then my gfx card apparently crashed?!?, but that's
another bug then...


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