[Bug 14033] New: regression in wined3d since 0.9.56
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jun 21 07:38:53 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14033
Summary: regression in wined3d since 0.9.56
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: schorsch at schorsch.de
CC: thunderbird2k at gmx.net
In the game 'HALO' parts of the bottom left corner are mirrored to the top left
corner. Other parts of the top left corner are shown in inverted color (lower
color depth?)
Have a look at the screenshots http://schorsch.de/halo_buggy.png respectively
http://schorsch.de/halo_okay.png
Result of git regression testing:
schorsch at schorsch:~/downloads/wine-git$ git bisect good
ba90a740beb9ce9a839cc843db8d87f5a37becdd is first bad commit
commit ba90a740beb9ce9a839cc843db8d87f5a37becdd
Author: Roderick Colenbrander <thunderbird2k at gmx.net>
Date: Sun Feb 10 22:20:15 2008 +0100
wined3d: Add read_from_framebuffer_texture which combines code from
read_from_framebuffer (drawpixels) and LoadLocation.
This makes the code easier to read and the pieces borrowed from
read_from_framebuffer are more correct than the code in LoadLocation.
:040000 040000 74e4bdc73e367c8f38cd3d0818df0fc86eb788bf
3e54409be7c9d2964efbf3d3c2f3d3b84a267047 M dlls
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