[Bug 14047] Correction: HALO - colorful geometric artefacts

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 22 08:01:18 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14047


Schorsch <schorsch at schorsch.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |stefan at codeweavers.com
            Summary|HALO - colorful geometric   |Correction: HALO - colorful
                   |artefacts                   |geometric artefacts




--- Comment #2 from Schorsch <schorsch at schorsch.de>  2008-06-22 08:01:16 ---
It seemed curious that dutch resource files should have an effect on graphic
textures, so I repeated the git regression testing with the following, more
plausible result:

schorsch at schorsch:~/downloads/wine-git$ git bisect good
78d963039bb64b20dd469a26da0837d24f1e496d is first bad commit
commit 78d963039bb64b20dd469a26da0837d24f1e496d
Author: Stefan Dösinger <stefan at codeweavers.com>
Date:   Thu Jun 12 20:54:27 2008 +0200

    wined3d: Do not PreLoad the new render target.

    There is no reason to do that, now that the SetGLTextureDesc bug is
    fixed. This avoids an infinite recursion because PreLoad calls
    ActivateContext at some point.

:040000 040000 f8dae6aded0f9bca1c0969b9339b876608a4e250
10dbdbb055b4e4350a3ac9988b7adeb409f75300 M      dlls
schorsch at schorsch:~/downloads/wine-git$

Paul: Please excuse any inconvenience


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