[Bug 14031] Max Payne 2: GL_INVALID_OPERATION in texture_activate_dimensions

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 22 14:23:29 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14031





--- Comment #3 from Roderick Colenbrander <thunderbird2k at gmx.net>  2008-06-22 14:23:28 ---
The number of texture units which can be addressed by 'fixed function' calls is
limited to 4 on geforcefx and higher cards. Because texture unit 4 (counted
from 0) is above this limit, you are getting an invalid operation error.

See http://developer.nvidia.com/object/General_FAQ.html#t6 for more
information. I'm not sure what we should do about it. Likely we should port
this over to glsl or in the future.


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