[Bug 14150] Shaders 3.0 ugly in wine 1.1

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 29 01:45:03 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=14150


Laszlo Tari <taril_laszlo at yahoo.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|-unknown                    |directx-d3d
            Version|unspecified                 |1.1.0




--- Comment #3 from Laszlo Tari <taril_laszlo at yahoo.co.uk>  2008-06-29 01:45:03 ---
sorry for the missing field, i corrected them SO

The game is : Tomb Raider Legend/Anniversary

3DProblem: Turn on everything in the Video options (Depth of Field is the
problem)
Both games use the shader 3.0

System: Nvidia 8600Gt Acer 5920G - The newest nvidia 64bit linux driver,
openSuSE 11.0 64bit

Description: When I turn on the depth of field, it becomes fragmented (see the
attached picture)
with wine 1.0, this problem does not appear


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