[Bug 14150] Shaders 3.0 ugly in wine 1.1
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jun 29 01:45:03 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=14150
Laszlo Tari <taril_laszlo at yahoo.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-d3d
Version|unspecified |1.1.0
--- Comment #3 from Laszlo Tari <taril_laszlo at yahoo.co.uk> 2008-06-29 01:45:03 ---
sorry for the missing field, i corrected them SO
The game is : Tomb Raider Legend/Anniversary
3DProblem: Turn on everything in the Video options (Depth of Field is the
problem)
Both games use the shader 3.0
System: Nvidia 8600Gt Acer 5920G - The newest nvidia 64bit linux driver,
openSuSE 11.0 64bit
Description: When I turn on the depth of field, it becomes fragmented (see the
attached picture)
with wine 1.0, this problem does not appear
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