[Bug 9263] Guild Wars terribly slow

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 29 18:30:43 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=9263





--- Comment #44 from Jon Leachman <ultrabatman at gmail.com>  2008-06-29 18:30:42 ---
I had the same super-slow framerate problem in Ubuntu 8.04, wine 1.0 & 1.1, but
finally found a way to boost performance to a playable level:
* Switch to wine 0.9.61
* Uncheck "Allow pixel shader" in winecfg Graphics tab
* XP win version appears to work best, 98 is passable
* Start GW:
WINEDEBUG=-all wine Gw.exe
(the WINEDEBUG thing is to prevent wine from spewing loads of debug messages
that, at least for me, interfered with GW rendering)
* Before logging in to ArenaNet, hit the Auto button at the bottom of the
Graphics tab in the Options window
* Whenever the frame rate drops (happens to me occasionally) just hit that Auto
button again...

I was originally getting less than 1 fps, but I get around 7-10 fps with this
method.  I have crappy onboard Intel G31 graphics, so maybe ~10 fps is about
the best I can do.
I should add that wine 1.0 & 1.1 segfault after I hit the GW "Play" button on
the initial screen if "Allow pixel shader" is unchecked, which is why I had to
revert to 0.9.61.  Incidentally, should I submit a bug report about this, since
it appears to be specific to >= v1.0?

Hope this is helpful to someone.

My setup:
Ubuntu 8.04 Hardy
Asus P5KPL-CM (Intel G31 chipset)
onboard graphics
2048 MB DDR2 mem
Intel Q6600 cpu (quad-core 2.4 GHz)


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