[Bug 1908] Medival total war demo doesn't work

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 5 21:18:21 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=1908


Daniel Rech <danielrech at gmail.com> changed:

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--- Comment #26 from Daniel Rech <danielrech at gmail.com>  2008-03-05 21:18:20 ---
Created an attachment (id=11151)
 --> (http://bugs.winehq.org/attachment.cgi?id=11151)
hacky fix patch

Finally found a fix. It seems the nvidia linux driver is reporting resolutions
with a 0Hz refresh rate back to ddraw. Before patch
27113156d96d20296409fcb92839609c8dd7e34a, ddraw would ignore it and report back
to the application 60Hz for all resolutions.

Making ddraw report 60Hz again (instead of 0Hz) fixed the problem. The game
works with current git, although VERY slow in battle mode and it is crashing in
the loading screen of campaign mode.

I'll investigate now the other issues.


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