[Bug 10184] Wine unable to use Mac OS X OpenGL

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 6 03:30:24 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=10184


Björn Thiel <me at spacecow.de> changed:

           What    |Removed                     |Added
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                 CC|                            |me at spacecow.de




--- Comment #40 from Björn Thiel <me at spacecow.de>  2008-03-06 03:30:24 ---
Maybe it is already know, but I didn't find this solution on winehq.
It is possible to circumvent this problem by setting LIBGL_ALWAYS_INDIRECT=1. 
But I beleave this would diminish performance, and maybe some D3D Features
debeind on Direct Rendering.
This is no real Solution but a dirty way around although it is possible to play
D3D games like NWN1 on e.g. a MacBook.


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