[Bug 11885] New: Supreme Commander is black It doesn't render anything.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 7 11:14:48 CST 2008


http://bugs.winehq.org/show_bug.cgi?id=11885

           Summary: Supreme Commander is black It doesn't render anything.
           Product: Wine
           Version: 0.9.56.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: enhancement
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jgardou at yahoo.fr
                CC: thunderbird2k at gmx.net


Created an attachment (id=11174)
 --> (http://bugs.winehq.org/attachment.cgi?id=11174)
+d3d_surface debug output

Since wine 0.9.56, supreme commander is black. It doesn't render anything, only
cursor and and sound show that the game is running.

This is a regression caused by the patch

"wined3d: Add SURFACE_BUSY support to *_Blt." by Roderick Colenbrander (added
to the CC list)
Further tests show that checking only the destination surface in
IWineD3DSurfaceImpl_Blt fixes it.

Attached the +d3d_surface log. (made with today's git)

I'm using native d3dx9_36.dll


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