[Bug 11885] New: Supreme Commander is black It doesn't render anything.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Mar 7 11:14:48 CST 2008
http://bugs.winehq.org/show_bug.cgi?id=11885
Summary: Supreme Commander is black It doesn't render anything.
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: jgardou at yahoo.fr
CC: thunderbird2k at gmx.net
Created an attachment (id=11174)
--> (http://bugs.winehq.org/attachment.cgi?id=11174)
+d3d_surface debug output
Since wine 0.9.56, supreme commander is black. It doesn't render anything, only
cursor and and sound show that the game is running.
This is a regression caused by the patch
"wined3d: Add SURFACE_BUSY support to *_Blt." by Roderick Colenbrander (added
to the CC list)
Further tests show that checking only the destination surface in
IWineD3DSurfaceImpl_Blt fixes it.
Attached the +d3d_surface log. (made with today's git)
I'm using native d3dx9_36.dll
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