[Bug 11948] TF2 and Portal do not render correctly with nvidia-drivers-169. x and above
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 9 15:10:31 CDT 2008
http://bugs.winehq.org/show_bug.cgi?id=11948
--- Comment #5 from Brad Martin <wine at fatlxception.no-ip.org> 2008-03-09 15:10:30 ---
Created an attachment (id=11273)
--> (http://bugs.winehq.org/attachment.cgi?id=11273)
Debug output from Portal -dxlevel 90 on wine 0.9.57
I have this same issue. I'm presuming it applies to all Source games... I've
seen it in Portal, TF2, and HL2Ep2. It only happens at -dxlevel 90, 81 works
fine. I'm running nVidia driver from 169.12 on an 8800 GT. I can confirm that
I did *not* see this bug with nVidia driver version 169.09 on my old 6800 GS;
unfortunately I changed both the card and the driver at about the same time so
I don't know for sure which triggered the problem, but I'm guessing it's the
card. I've attached the debug log from launching Portal at -dxlevel 90. I
don't recall seeing the messages about "vertex samplers + MAX_TEXTURES(=8) >
combined_samplers" before with the old card, but I don't know if it's related.
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