[Bug 11819] P8 palette problem in The longest journey demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 15 12:14:26 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=11819





--- Comment #9 from Alexander Dorofeyev <alexd4 at inbox.lv>  2008-03-15 12:14:26 ---
I tried running the demo with a hack that prevents wine from reporting P8
texture support, thus forcing the game to use different format. The same
problem still exists. So I think it's not P8 related.

Also, I see lots of errors like this

fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking
is not implemented

And this problem does look like it may be stencil or depth related. I don't
know why it's not in your console log though.


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