[Bug 12787] Magic Online III crashes at startup in .net 2.0 with System.IO. FileNotFoundException: Could not load file or assembly 'System, Version=2.0 .0.0

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 1 04:59:31 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=12787


Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
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                 CC|                            |focht at gmx.net




--- Comment #1 from Anastasius Focht <focht at gmx.net>  2008-05-01 04:59:30 ---
Hello,

duplicate of bug 12401.

This game is .NET based and ships with .NET Framework 2.0 Redistributable
(along with managed DirectX assembly installer).

Keep in mind that .NET 2 assembly installation/registration and wine's default
Windows XP config don't play well together due to missing junction point
support.
See http://bugs.winehq.org/show_bug.cgi?id=12401 or
http://bugs.winehq.org/show_bug.cgi?id=10601#c15 for details.

Set wine to "Windows 2000" config before installing.

There is another potential problem here.
When the game installer probes for installed .NET frameworks on clean .wine
(there exist several methods), CorBindToRuntimeHost is called several times,
spitting out "wine: Install the Windows version of Mono to run .NET
executables" console messages.

This will give users the false impression that they have to install Mono.
In this case it's misleading because the game installs the .NET framework by
itself.
I don't see the point of asking users to install Mono for .NET support, while
having the native .NET from our monopolist overlords in place, which
unfortunately works better for several apps/games.

Change the message to say something like ".NET runtime <version string>
requested but not found. If you experience problems, try installing <choices
here>" (M$ .NET Framework <version string> or Mono).

Regards


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