[Bug 10979] Descent FreeSpace Retail and Demo hang

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 2 03:24:07 CDT 2008


http://bugs.winehq.org/show_bug.cgi?id=10979





--- Comment #7 from Jeff Zaroyko <jeffzaroyko at gmail.com>  2008-05-02 03:24:07 ---
(In reply to comment #6)
> One small remark which might be useful for this bug. Age of Empiress II (when
> setting DirectDrawRenderer to opengl; some frames are flipped right now, but
> ignore that) crashes when you enter the game itself UNLESS SetDisplayMode in
> wined3d/swapchain.c SwapChainImpl_Destroy is disabled. Not sure but it might be
> a similar issue, so when it is a possible fix should likely have to fix both
> issues.
> 

as you said on irc, it isn't the same bug.

This is simply a matter of Wine calling a function in SetDisplayMode which
expects a message to always be processed - but the application has suspended
the thread which processes messages, this does not give Wine the chance to
process an internal message so it waits forever and never returns from
SetDisplayMode.


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